Windows Demo 0.2180
From CSP
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Installation
In order to run the sim you must also install Microsoft Visual C++ 2005 SP1 Redistributable Package (x86). NOTE that this is the SP1 version of this package. Here is a link to microsoft: http://www.microsoft.com/downloads/details.aspx?FamilyID=200b2fd9-ae1a-4a14-984d-389c36f85647&DisplayLang=en
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Known issues
CSP uses shaders that might cause bad frame rates on older hardware. If you encounter low FPS in cockpit view, please try to rename or delete the following files:
data\shaders\canopy.fragment
data\shaders\canopy.vertex
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How do I fly the plane?
Please have a look at First steps with Demo!
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Changelog
List of visible improvements (contributor):
- A new graphical theme for all user interface elements. (nsmoooose)
- Some help pages. (nsmoooose)
- It is possible to return to the main menu. (nsmoooose)
- New pause window. (MunchyYDL)
- German translation. (stormbringer)
- A very simple tutorial to take off. (nsmoooose)
- Tracker issue: 1577608. When you turned on labels the front cockpit canopy disappeared. An incorrect nodemask was set on the far scene view object. (nsmoooose)
- Tracker issue: 1577625. osgAL didn't handle stereo sound and distance calculation. This caused the afterburner sound to be at the same volume level independent of the distance from the listener. I removed the second channel and made the sound into a mono sound. (nsmoooose)
- Tracker issue: 1577638. When keypad "2" was pressed this resulted in a crash to desktop. This was fixed by changing an "unsigned int" to "int". (nsmoooose)
Important developer improvements (contributor):
- Test time dependenent inertia for a spinning body. Changes to inertia are made between timesteps such that angular velocity remains constant. This covers the common case of stores release, for which angular momentum of the primary vehicle is not conserved, but neglects internal configuration changes such as fuel redistribution and variable geometry. (mkrose)
- Splitted up cspsim/stores/Stores.h into multiple headers/sources Added hid map for Tracer Jet Force V2 (5 axis, 12 buttons) Added temporary model for lau129 launcher and agm65a maverick. Added two new hardpoints to f16 sms.xml (HP3 and HP7) Data in wingfuel.xml modified for testing purposes of new launcher and missile. (kondzik)
- New unit tests and improvements of the unit testing framework. (mkrose)
- Minor fixes to the landing gear simulation related to wheel hop and retraction animation. The main gear animation should work correctly, without discontinuities, when the gear is raised immediately after takeoff. Also increase the damping coeff. of the F16 main gear. (mkrose)
- Update, simplify, and fix various minor issues with the aircraft physics model. This change eliminates DynamicalSystem and AircraftPhysicsModel, making PhysicsModel the physics engine for all vehicles. Quite a few other changes were made as well. (mkrose) (See the subversion log for complete information. )
- Fix occasional segv on startup. (mkrose)
- Minor cleanups in Quat and Vector3. Add a reasonably comprehensive test for Quat (which is not yet integrated into the build). Add nlerp method to Quat. (mkrose)
- Fix bug in Matrix3::invert(). (mkrose)
- Minor fixes to radian/degrees conversion functions to prevent common type errors (e.g., toRadians(60) vs. toRadians(60.0)). (mkrose)

